Blending Modes in Clip Studio Paint: What They Do and When to Use Them For Better Art

Blending modes are a part of digital art that I’ve been using all this time without fully understanding what all of them actually do. Sure, Multiply makes art go darker, Add makes art go lighter, but what are these blending modes really doing, and when should you actually be using them?

Today we’re fixing that!

Here you’ll find a roundup of what each blending mode does, how it works, and when to use it. Hopefully this helps make us all bigger, better, badder, b-more efficient artists!

Buckle up—this is a long one.

It was supposed to be a quick reference, but I can’t not go down a rabbit hole, and I definitely can’t not put images in to demonstrate the art things we’re talking about. In fact, there was so much information that each blending mode ended up getting its own page!

But before we get into the weird stuff, we need to establish our baseline.

Normal

She’s our basic, vanilla, default blending mode. In Normal mode, the color on the top layer simply covers the color on the layer below. There’s no special blending math involved — the top layer wins.

When to Use It

Pretty much always: Normal is the default mode for painting, drawing, and adding color. If you’re not intentionally trying to make one layer interact with another, Normal is usually what you want.

Normal is our base. Every other blending mode is doing something to change how the colors on one layer interact with the layers underneath.

Now for the good stuff! Boop the blending mode you want to learn about below:

DarkenMultiplyColor BurnLinear BurnSubtract
LightenScreenColor DodgeGlow DodgeAdd
Add (Glow)OverlaySoft LightHard LightDifference
Vivid LightLinear LightPin LightHard MixExclusion
Darker ColorLighter ColorDivideHueSaturation
ColorBrightness

Don’t feel like reading? No problem. Here’s the cheat sheet:

Blending ModeWhat It DoesWhen to Use ItTags
NormalPlaces the top layer over the layer below.Painting, drawing, or adding color normally.base
DarkenKeeps the darker values from each layer.Simple shading, ink, and dark textures.shading, darkening, texture
MultiplyCombines colors to create a darker result.Shadows, shading, and coloring under line art.shading, darkening
Color BurnDarkens while increasing contrast and color intensity.Rich, dramatic shadows and intense color grading.shading, contrast, color
Linear BurnCreates a deep, direct darkening effect.Heavy shadows and dark texture overlays.shading, darkening, texture
SubtractSubtracts the top layer’s color from the bottom layer.Harsh shadows, color shifts, and experimental effects.shading, effects, experimental
LightenKeeps the lighter values from each layer.Highlights, light effects, and dark-background textures.highlight, lighting, texture
ScreenBrightens the image with a soft, luminous effect.Highlights, soft lighting, and gentle glows.highlight, lighting, glow
Color DodgeBrightens intensely while boosting color and reducing contrast.Strong highlights, neon, glows, and light rays.highlight, glow, lighting
Glow DodgeCreates an even stronger Color Dodge effect.Intense glows, dazzling light, and bright reflections.glow, lighting, highlight
AddAdds color values together to increase brightness.Bright light, energy effects, sparks, and glows.glow, lighting, highlight
Add (Glow)Creates a stronger, more concentrated Add effect.Atmospheric glows, magic, lasers, and intense light.glow, lighting, effects
OverlayDarkens dark areas and brightens light areas.Contrast, textures, color grading, and lighting passes.contrast, texture, color
Soft LightGently lightens or darkens based on the blend color.Subtle lighting, color grading, and soft shading.lighting, shading, color
Hard LightStrongly lightens or darkens based on the blend color.Dramatic lighting, strong color washes, and contrast.lighting, contrast, effects
DifferenceCalculates the difference between the two layers.Color inversions, alignment checks, and surreal effects.effects, inversion, experimental
Vivid LightIntensifies contrast using Color Dodge or Color Burn.Extreme lighting, color effects, and dramatic contrast.contrast, lighting, effects
Linear LightIntensifies brightness or darkness in a direct, linear way.Strong lighting, color boosting, and dramatic grading.contrast, lighting, color
Pin LightReplaces colors based on the blend color and brightness.Harsh effects, unusual color treatments, and posterized looks.effects, experimental, contrast
Hard MixReduces each color channel to either black or white.Extreme posterization, psychedelic effects, and graphic looks.effects, experimental, contrast
ExclusionCreates a softer, lower-contrast Difference effect.Muted color inversions and experimental color effects.effects, inversion, color
Darker ColorChooses the entire pixel with the lower overall brightness.Selecting the darker version of two layers without mixing colors.comparison, darkening
Lighter ColorChooses the entire pixel with the higher overall brightness.Selecting the lighter version of two layers without mixing colors.comparison, lighting
DivideDivides the base color by the blend color, creating a brightening effect.Unusual glows, color correction, and experimental effects.effects, lighting, color
HueApplies the blend layer’s hue while keeping base saturation and brightness.Recoloring objects while preserving their shading.recolor, color
SaturationApplies the blend layer’s saturation while keeping base hue and brightness.Boosting or toning down color intensity.color, recolor
ColorApplies the blend layer’s hue and saturation while keeping base brightness.Coloring grayscale art and recoloring shaded artwork.recolor, color
BrightnessApplies the blend layer’s brightness while keeping base hue and saturation.Changing values or lighting without changing the colors.lighting, color

Thanks for reading! Check back soon for the super special Tool Blending Modes!